![]() ![]() Click this to open the Biome Scan, from where you can collect seeds. Once you’ve launched the Satellite uplink and built the first few sections of the ship, you’ll notice a small seed icon appear next to your Resources counter. Collecting seeds gives you lots of cash, but you can also start recycling at this point anyway, which also generates funds. If you’re low on funds, thankfully, you only need to build the first few pieces of the rocket and place your Satellite Uplink to start collecting seeds. This is made up of nine parts that cost 150 each. Terra Nil is currently available on PC and Mobile.Once you’ve converted to the Flying Recycling Drone and placed your Rocket Silo, you need to build your rocket. Once three species have settled in and players have recycled 100% of the buildings and items on the map, they can click the bright red button and watch the airship take off! Clicking "Appreciate" is a nice way to enjoy nature flourishing in the land players have worked so hard to restore. Loading docks are required for this: place them along the rivers near the recycling silos, then send a recycling drone to collect the waste. The last stage is to remove those recycling silos. Place an airship, then a recycling silo this will automatically recycle buildings within a certain radius. Now, to remove all traces of alien interference. Timber Wolf: needs 15 Forest tiles and to be in range of deer.Beaver: needs 20 River tiles and 10 Forest tiles.Goose: in a lake/river with a radius of at least 4 tiles.Brown Bear: needs 20 Forest tiles, on a hill of 20 tiles, and in range of a beehive.Frog: needs 10 Wetland tiles, and 5 Fynbos tiles.Click the red arrow on the top left-hand side this will show all species and give some hints on how to attract new ones. Players must place an observatory, which will allow them to scan areas for potential species. There are six animals to find in River Valley. During this stage, players will need to encourage wildlife to thrive. This stage involves breaking down and removing all traces of alien equipment or buildings. The third stage is recycling, which is where Terra Nil differs quite drastically from city-building games. Placing rain seeders can help to increase this number. Humidity can affect growth, and players must reach a humidity of 70% to complete this stage. In later levels, managing these percentages becomes quite complicated, but in River Valley, players only have to worry about managing the humidity. Placing a research center will allow players to observe the climate in more detail. Once the fire has stopped, players can place an arboretum on the ruins of destroyed buildings, which will create a forest on surrounding tiles. It's a good idea to dig around an area using the excavator to stop the fire from accidentally destroying too much. But be warned: the fire will spread until it hits rivers or elevated areas. Or at least enough fire to create a rich spread of woodland later. Forests grow in soil rich with ashy nutrients, which means setting everything on fire. ForestĬreating forests is a little more complicated. Placing a beehive on a tree will cause surrounding areas to bloom. That's it! Fynbosįynbos flowers are fairly easy to create. RELATED: Mistakes To Avoid When Playing Terra Nil WetlandĬreating wetland is pretty simple: find irrigators near water and replace them with hydroponiums. Try to ensure that rivers are spread evenly across the map. At this point, it's a good idea to create rivers using the excavator. Players will need an even spread of rivers for the next stage. The player must create an even spread of these three biomes.Īn important note up front: river placement is key. Once that percentage hits 100, it's time to increase biodiversity!Ĭheck out the top left-hand corner of the screen: it should show a chart tracking fynbos, forest, and wetland. Players can track their progress on the top left-hand side of the screen. The map doesn't have to be completely covered in greenery to progress to the next stage, but it does help to have an even spread of green land to transform later. ![]() Players can place irrigators next, which provides greenery (and resources for players to spend). Toxin scrubbers create fertile soil, so it's best to place these evenly and as far from the turbine as possible to get a good spread of fertile land. Once turbines have been placed, the player can place a few toxin scrubbers. Levels are procedurally generated, so if players are not blessed with an even spread of rocks, they can use the calcifier to create new rocks from water to reach those barren spots. Turbines must be placed first, but these can only be positioned on rocks. This is fairly straightforward in the River Valley stage. ![]()
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